Self Publishing your Video Game

Self publishing in many ways can be easier than finding a publisher, but in many aspects it will require much more work from your end. Self-publishing relies on a large list of connections, marketing copy, media and assets to go with your press releases, social media announcements, website and digital store assets.

From day 1, you have got to assemble a list of contacts, you can search on Twitter Facebook and other social media platforms to get the URLs and the email accounts of the authors of the blog posts for content related to your game and or market.

Make initial upcoming game announcements, keep your contacts in the loop throughout your development phase by providing them with media photos, teasers, screenshots, development logs and any other content you have available to share with them.

From day one your goal should be to get as many eyes on your project as physically possible, you do not want to be launching and trying to build your audience at the same time. It may see tedious constantly reaching out to people who don’t know you, but you have to remember this is a numbers game.

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    Making Your First Game

    Making a video game for the first time can seem just as hard as climbing a mountain before we've written the even first lines of code. If we follow the right steps, though, any task is doable. Here are the crucial steps we should follow when making our first video game. The Idea and Prototyping […]

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    How much does it cost to make a video game?

    The most simple and basic answer is that making your own game can be 100% entirely free. This comment is of course, assuming that you are capable of providing the programming, art, music, business, and marketing required with watching your game project. In many examples of Indie Games, a single developer, or a group of […]

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    Make "Clones" of Video Games

    If you have never made a finished game before making a clone is an excellent idea. Making a clone can be fun, adding different features to a "boring" clone and make it into something new and exciting can be very satisfying. One user from TIGsource talks about spicing up their clone: The first full game […]

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    What to make your first game about

    Making your first game can be daunting from the beginning, but by applying good process and staying consistent with your work will pay its dividends in due time. Coming up with an idea, however, requires a bit more creative and imaginative worldview. Of course there are many games which exists as “clones” of other games, […]

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    Make a Sploder Game in 5 Minutes

    Sploder is one of the easiest ways to create games playable in a browser. With a visual editing interface, you can quickly spin up your own games very quickly, with no coding required. Make a platformer, a physics puzzle game, and even 3d games, your limit is your imagination. How to Use Sploder. Sploder is […]

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    How to get people to play your game

    So, here you have it, months of work in turmoil and despair and you have your first game, you publish it to the distribution platform of your choice, and then wait. Waiting can sometimes be excruciating, especially if it's your first game, but waiting is inevitable, as you need to give time for the players […]

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    Self Publishing your Video Game

    Self publishing in many ways can be easier than finding a publisher, but in many aspects it will require much more work from your end. Self-publishing relies on a large list of connections, marketing copy, media and assets to go with your press releases, social media announcements, website and digital store assets. From day 1, […]

    Reading — 1 minutes

    How to create a press release kit for your game

    How to create a press release kit for your game Having a press release kit, or media archive is very important for getting your game out there because it allows publishers and people talking about your team to find information, release dates, marketing material, and screenshots very easily. Having an Instagram, Facebook, Twitter, and other […]

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Making Your First Game Topic Completion: 12%

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    Making Your First Game

    Making a video game for the first time can seem just as hard as climbing a mountain before we've written the even first lines of code. If we follow the right steps, though, any task is doable. Here are the crucial steps we should follow when making our first video game. The Idea and Prototyping […]

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