Game Design & Development Courses

Game Design & Development courses provided by GAMEBIN.tv are one of a kind, up-to-date, and sourced from real industry Game Developers.

We cover the theory and practice of the fundamentals of Game Design & Development as well as an introductory to major concepts and ideas.

Making Video Games as a Hobby

Whether it's just you, or your team of game creators, making games as a hobby is a great way to gain experience and exposure. By keeping your scope small and staying persistent in making progress, developing a video game becomes a manageable and realistic task. One key advantage of making games as a hobby is that you can experiment easily with new tools and game development products.

Some of the most popular games ever released were started as a hobby project, including Minecraft by Markus Persson, and Stardew Valley created by Eric Barone.

Independent Contracting and Freelancing

If you're an artist, writer, or programmer, and you're willing to work without benefits, freelancing is a viable option. You don't actually hire the person you contract, instead you pay them only for the work that they do. It also limits the pool of workers available on certain jobs, as many freelancers generally only work in a single vertical of game development. However with online jobs being so popular these days, many employers are beginning to utilize this avenue as a way to cut costs.

Once you've created a few games and have been in the industry, you can use your found knowledge to work remotely on various projects around the world. Freelancing isn't easy, by the way, it takes a lot of self-discipline as well as time and project management. Many freelancers take on projects outside of gaming as well, depending on the market.

Making Video Games Professionally

Getting into the industry isn't as easy as it used to be as competition has grown, but in many ways, the opportunities available for budding game developers is greater than ever. From making game reviews or trailers, to writing reviews for the press, finding an audience online or even simply spreading awareness, the gaming industry is as wide as it is deep. Some people will try and dissuade you from perusing your dreams of creating games as a career. Today, there are many options available for getting a degree in a gaming related field, or breaking out into the industry through hard work. If the opportunity presents itself for you, jump in, and do what it takes to get your foot in the door. For most aspiring developers the biggest step you have to take to make a real dent in the video gaming industry is going to be finding the right organization.

Starting a Video Game Studio

Considering the massive effort it takes to start a Video Game Studio, it's absolutely not our first suggestion. But we still think there are still plenty of ways you can do things that make you more efficient. If you've been in the industry for a few years, with a few titles under your belt, and a network of capable and available team member prospects, the time has come. You are now in the prime opportunity period to expand your portfolio and your business and if you're going to do it, you have got to do it now. There are tons of stories about small teams making massive impacts on the gaming scene from across the world. Start small before building for yourself (and then we think you can start). The most efficient companies are small, nimble, independent Video Gaming teams and where everyone can find what fits their skills best. The biggest cost in running a video game studio has always been: the work. Start by building an infrastructure to support your games, and get an idea of the type of games you'd like to make.