Game Design & Development Courses

Game Design & Development courses provided by GAMEBIN.tv are one of a kind, up-to-date, and sourced from real industry Game Developers.

We cover the theory and practice of the fundamentals of Game Design & Development as well as an introductory to major concepts and ideas.

Making Video Games as a Hobby

Whether it's just you, or your team of game creators, making games as a hobby is a great way to gain experience and exposure. By keeping your scope small and staying persistent in making progress, developing a video game becomes a manageable and realistic task. One key advantage of making games as a hobby is that you can experiment easily with new tools and game development products.

Some of the most popular games ever released were started as a hobby project, including Minecraft by Markus Persson, and Stardew Valley created by Eric Barone.

Independent Contracting and Freelancing

If you're an artist, writer, or programmer, and you're willing to work without benefits, freelancing is a viable option.

Once you've created a few games and have been in the industry, you can use your found knowledge to work remotely on various projects around the world. Freelancing isn't easy, by the way, it takes a lot of self-discipline as well as time and project management.

Making Video Games Professionally

Getting into the industry isn't as easy as it used to, but in many ways, the opportunities available for budding game developers is greater than ever.

Starting a Video Game Studio

Considering the massive effort it takes to start a Video Game Studio, it's absolutely not our first suggestion. If you've been in the industry for a few years, with a few titles under your belt, and a network of capable and available team member prospects, the time has come.

All Topics in Game Design & Development Courses

    Game Design Masterclass

    Explore high-level game design and production courses that will bring you closer than ever to the game design pipeline. Learn from real industry veterans the secrets and tips of navigating the Design world. Expand your portfolio and design skills to be used in industries beyond Game Development. Game Design is a huge field, leveraging parts […]

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    Core Fundamentals

    Video games are as much an art form as they are a science. Gameplay Mechanics & Core Game Loop Gameplay mechanics are the result of the rules and inputs of a video games execution. Platforms — PC, Console, or Mobile Depending on what experience you want to provide to the end player should be considered early […]

    Unread — 6 minute read

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    Indie Video Game Studios

    Indie video game studios are usually run by a small number of people, and usually, don’t have very much capital or resources to work with. Regardless of this many Indie Studios have been known to create beautiful, engaging, and groundbreaking/ world-changing video games over the past many years. Some of the most influential and transformational […]

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    Video Game Publishers

    What do Video Game Publishers do? Real publishers can offer a wide range of services including funding, localization, hardware compatibility, market expertise, marketing, communication, etc. It really depends on the services you are after, but you should try to get a contractual quantification for every aspect (if PR, for example, number of articles in x […]

    Unread — 3 minute read

    Game Design & Development Courses

    Game Design & Development courses provided by GAMEBIN.tv are one of a kind, up-to-date, and sourced from real industry Game Developers. We cover the theory and practice of the fundamentals of Game Design & Development as well as an introductory to major concepts and ideas. Making Video Games as a Hobby Whether it's just you, […]

    Reading — 2 minutes

    The Gaming Industry

    What would we say if we could say anything about the gaming industry? Look how much it’s grown. There was a time long ago when some people believed that the games industry would be a passing fad and fade into obscurity. They turned out to be incredibly wrong, as consumers spent $108.9 billion in the games […]

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    Making Your First Game

    Making a video game for the first time can seem just as hard as climbing a mountain before we've written the even first lines of code. If we follow the right steps, though, any task is doable. Here are the crucial steps we should follow when making our first video game. The Idea and Prototyping […]

    Unread — 8 minute read