Midwest GameFest is a tabletop dream! Midwest GameFest is an annual four-day tabletop hobby game convention held each Fall in the Kansas City area. Come enjoy role-playing games, historical miniatures, board games, card games, organized play, cosplay, workshops, game designers, dealers, benefit events, a used game sale and more! Midwest GameFest is organized and funded by The […]
Game feel is entirely a subjective construct, it is the idea, the essence, and the soul of what makes a game feel, Good, Awesome, and overall, fun. It is hard to describe, as it changes from game to game. Game Feel is not just the mechanics, it takes literally any form of a particular games' […]
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When Pokemon GO was released it only took about a single day before it was making more money than all of the App Store and Google app store combined. In less than a week it had generated more than 14 million dollars of revenue, and users didn't have to pay anything to play it. All […]
It's estimated that the online gaming industry is currently worth over $33 billion dollars. And by 2020, it's expected that there will be over 57 million online console gamers. However, even though it's easy to see the success of online gaming, we hardly ever discuss it's humble beginnings. Believe it or not, the history of […]
Most designers would agree that in order to make great games, you should really have experience playing great games, and to that effect, being a gamer yourself. Game designers often end up wearing multiple hats, but they generally follow the same 9 to 5 schedule as most other employees. Before a game has begun development, […]
The most simple and basic answer is that making your own game can be 100% entirely free. This comment is of course, assuming that you are capable of providing the programming, art, music, business, and marketing required with watching your game project. In many examples of Indie Games, a single developer, or a group of […]
Design as you go Commonly known as the play as you go method. Make the game you want to play Player flow through your game might also be just considered as the overall game experience. Most independent developers will subscribe to this methodology, being that they enjoy playing games, and the idea being by playing […]
As games in their current form, reach the age of f more than 40 years we can begin to ask ourselves about how the design and patterns, the mechanics and rules, and the functional abilities have progressed over that time. Overall we have made a significant improvements to graphics technologies, input devices and turn on […]
Game engine loops are the fundamental force driving all interactive experiences. Generally, most game engines are based on state machines, a form of computing that allows for consistent and predictable behavior. What is the Game Engine Loop?